May 18 2013 03:59 AM | ShdwFlm in What's Up With Wollay?
Submitted at the last second, here's another "on-time" edition of WUwW!
Here we go, rapid-fire, a summary of last week's tweets!
Weapons- After customizing a weapon w/ cubes, you go back and edit.- Weapons will be limited for number of cubes added, but will have a 'color picker'.- Weapon Rarity uses stars: 0 = Normal, 1 = Magic, 2 = Rare, 3 = Epic, 4 = Legendary.- Weapons don't degrade (no durability system).- Loot is currently 'free-for-all', but will later have some kind of 'need/greed' system.
Creatures- Some biomes have creature strengths; deserts & jungles = strong, lavalands = very strong.- There are approximately 100 unique creatures.- Some creatures have fixed level ranges: Rabbits 1-3, Ogres 8-10, etc.- Dungeon enemies respawn (and you respawn at the 2nd closest spawn point/"Shrine"/statue).- If you run away, enemies will chase you for ~30 seconds before giving up.
Gameplay- Offline singleplayer or privately-hosted multiplayer.- You can hide the heads-up display.- "There's no level cap, but you can't become infinitely strong."
Wollay- He's currently working on file formats and optimization.- He's also "starting to prepare" the game for its eventual release.- He's finishing up a 'non-public test build'.- The game will probably keep the name Cube World.
Soon, my brethren, we shall ride together! How soon? Well, y'know, who knows. But...soon. Maybe.
Submitted at the last second, here's another "on-time" edition of WUwW!
Here we go, rapid-fire, a summary of last week's tweets!
Weapons- After customizing a weapon w/ cubes, you go back and edit.- Weapons will be limited for number of cubes added, but will have a 'color picker'.- Weapon Rarity uses stars: 0 = Normal, 1 = Magic, 2 = Rare, 3 = Epic, 4 = Legendary.- Weapons don't degrade (no durability system).- Loot is currently 'free-for-all', but will later have some kind of 'need/greed' system.
Creatures- Some biomes have creature strengths; deserts & jungles = strong, lavalands = very strong.- There are approximately 100 unique creatures.- Some creatures have fixed level ranges: Rabbits 1-3, Ogres 8-10, etc.- Dungeon enemies respawn (and you respawn at the 2nd closest spawn point/"Shrine"/statue).- If you run away, enemies will chase you for ~30 seconds before giving up.
Gameplay- Offline singleplayer or privately-hosted multiplayer.- You can hide the heads-up display.- "There's no level cap, but you can't become infinitely strong."
Wollay- He's currently working on file formats and optimization.- He's also "starting to prepare" the game for its eventual release.- He's finishing up a 'non-public test build'.- The game will probably keep the name Cube World.
Soon, my brethren, we shall ride together! How soon? Well, y'know, who knows. But...soon. Maybe.