<Weapon Category> Skirmish:
usually something like +50% to the weapon category, -50% to rest
+50%该武器系的伤害, -50%其他系武器伤害
分别有4类 Skirmish任务
Combo-Tastic:
+100% combo damage, +30% combo radius, -25% credits
Combo伤害+100%, Combo半径范围+30%, 获得- 25%金钱
Dampened Powers:
-25% Power Damage -25% Maxium Power Resources, +10% credits
减少25%技能伤害, 弹药箱手雷补给量降为3颗, 获得+10%金钱
Empty Resupply:
+800% total ammo, +8 power cells, no ammo or power supplies from ammo boxes, +15% credits
+800备弹量, +8手雷数量, 地图上的弹药箱不给予玩家补给, 获得+15%金钱
Glass Jaw:
Enemies get +1000% melee damage, +15% credits
敌人+1000%近战伤害, 获得+15%金钱
Go For the Eyes:
+200% Weapon weak point bonus, -50% weapon damage, +10% credits
+200% 武器对敌人弱点的伤害, -50%武器伤害, 获得+10%金钱
Hyper-Shields:
-75% health, +100% shields, +15% credits
-75% 血量, +100%盾量, 获得+15%金钱
One Life to Live:
No revives till next wave, +20% credits
直到下一波前, 死后不能复活, 获得+20%金钱
Weakened Assault Team:
-25% shield and health, +15% credits
减少25%的盾量跟血量, 获得+15%金钱
Hand to Hand:
+100% Melee damage, -25% Gun & Power damage, +10% credits
+100% 近战伤害, -25%武器跟技能伤害, 获得+10%金钱
usually something like +50% to the weapon category, -50% to rest
+50%该武器系的伤害, -50%其他系武器伤害
分别有4类 Skirmish任务
Combo-Tastic:
+100% combo damage, +30% combo radius, -25% credits
Combo伤害+100%, Combo半径范围+30%, 获得- 25%金钱
Dampened Powers:
-25% Power Damage -25% Maxium Power Resources, +10% credits
减少25%技能伤害, 弹药箱手雷补给量降为3颗, 获得+10%金钱
Empty Resupply:
+800% total ammo, +8 power cells, no ammo or power supplies from ammo boxes, +15% credits
+800备弹量, +8手雷数量, 地图上的弹药箱不给予玩家补给, 获得+15%金钱
Glass Jaw:
Enemies get +1000% melee damage, +15% credits
敌人+1000%近战伤害, 获得+15%金钱
Go For the Eyes:
+200% Weapon weak point bonus, -50% weapon damage, +10% credits
+200% 武器对敌人弱点的伤害, -50%武器伤害, 获得+10%金钱
Hyper-Shields:
-75% health, +100% shields, +15% credits
-75% 血量, +100%盾量, 获得+15%金钱
One Life to Live:
No revives till next wave, +20% credits
直到下一波前, 死后不能复活, 获得+20%金钱
Weakened Assault Team:
-25% shield and health, +15% credits
减少25%的盾量跟血量, 获得+15%金钱
Hand to Hand:
+100% Melee damage, -25% Gun & Power damage, +10% credits
+100% 近战伤害, -25%武器跟技能伤害, 获得+10%金钱