恐怖黎明吧 关注:198,325贴子:2,581,952
  • 12回复贴,共1

去论坛看了眼1.0.3.1的更新内容,带机翻

只看楼主收藏回复

勉强凑合看吧
[Tech]
Fixed crafting UI oddities when switching from a regular blacksmith to a celestial blacksmith.
Improved skill casting behavior when holding down shift.
[Game]
Fixed an issue where the Devotion Shrine in the Sanctum of the Chosen does not generate loot
Fixed an issue with the quest Helping Out that could cause it to complete prematurely
[Itemization]
Fixed several Light/Caster armor items not having their armor updated in V1.0.3.0
Fixed missing modifier for Devastation on Spellscourge Visor
Fixed an issue with the Blueprint: Visor of Octavius not dropping
Epic - Soulbinder's Chains: replaced +3 to Disintegration with +2 to Siphon Souls, increased bonus to Aether Ray to +2
Epic - Soulless Gaze: replaced +3 to Disintegration with +2 to Aether Ray
Epic - Wraithstalker Band: replaced +2 to Disintegration with +2 to Aether Ray
Epic - Mythical Soulbinder's Chains: replaced +3 to Disintegration with +2 to Siphon Souls
Epic - Mythical Soulless Gaze: replaced +3 to Disintegration with +2 to Aether Ray
Epic - Mythical Wraithstalker Band: replaced +2 to Disintegration with +2 to Aether Ray
Legendary - Mythical Reign of Ice and Fire: reduced cooldown to 0.8s
Legendary - Reign of Ice and Fire: reduced cooldown to 0.8s
Faction - Hexflame: replaced 50% of Vitality converted to Fire modifier for Aether Ray with 10% Crit damage modifier. Increased Fire damage modifier for Aether Ray to 40.
Component - Seal of Void: fixed an issue where the granted skill could become castable from the quickbar
Relic - Doom: reverted skill to its original version and increased its radius. Replaced % Total Retaliation damage with 40% increased Trauma duration.
Relic - Massacre: increased damage on skill proc, now launches 5 projectiles in a cone
[Class & Skills]
Devotion
Fixed a few more instances of auras being assignable to on attack/crit Celestial Procs
Demolitionist
Fixed an issue with Mortar Traps Energy Cost being higher in Ashes of Malmouth. The V1.0.3.0 change unintentionally applied to the base game only.


IP属地:吉林1楼2017-11-19 17:30回复
    [技术]
    修正了从常规铁匠转换到天体铁匠时制造UI怪异的问题。
    按住shift键时改善技能投射行为。
    [游戏]
    修正了所选择的圣殿中的奉献神殿不产生战利品的问题
    修正了探索帮助的问题,可能会导致它过早完成
    [项目明细]
    修正了V1.0.3.0中没有更新护甲的几个轻装/铠甲物品
    修正了法术冲击遮挡上的毁灭修饰符
    修复了Blueprint的问题:Octavius遮阳板不下降
    史诗 - 灵魂绑链:用+2吸取灵魂取代+3来分解灵魂,增加以太灵的加值+2
    史诗 - 无魂凝视:用+2向乙醚射线代替+3分解
    史诗 - 幽魂追猎者乐队:用+2来代替+2来解体
    史诗 - 神话灵魂系链:取+3分解+2给虹吸灵
    史诗 - 神话无魂凝视:用+2代替+3向以太雷代替+3
    史诗 - 神话幽魂追猎者乐队:用+2来代替+2来解体
    传奇 - 冰与火的神话统治:冷却时间缩短至0.8秒
    传奇 - 冰与火统治:冷却时间减少到0.8秒
    派系 - Hexflame:用10%爆击伤害修正值换成50%的活力转化为火焰修正器。 Aether Ray的火焰伤害提高到40。
    组件 - 虚空印章:解决了授予的技能可以从快捷栏投射的问题
    Relic - 末日:恢复技能到原来的版本,并增加其半径。被替换的%总致命伤害增加40%伤害持续时间。
    遗物 - 大屠杀:对技能进程造成的伤害提高,现在在锥体内发射5枚射弹
    [班级和技能]
    忠诚
    修正了一些可以分配给攻击/暴击天体探测器的光环的例子
    爆破专家
    修复了在灰烬灰烬中灰浆陷阱能源成本较高的问题。 V1.0.3.0更改只是无意中应用于基础游戏。


    IP属地:吉林2楼2017-11-19 17:30
    回复


      IP属地:上海3楼2017-11-19 17:35
      收起回复
        修复了玩家能正常游玩的bug


        IP属地:浙江4楼2017-11-19 17:42
        收起回复
          冰火戒有所加强冰剑圣没那么惨了


          IP属地:德国来自Android客户端5楼2017-11-19 17:50
          收起回复
            更新完之后血量少了很多


            IP属地:广东6楼2017-11-19 18:57
            收起回复
              刀刃又补一刀 奥莱隆和公牛估计要gg


              IP属地:西藏来自Android客户端7楼2017-11-20 00:33
              回复
                就想知道为什么我改不了中文


                8楼2018-02-15 15:57
                收起回复