[World Event] Enable=1 ;1, 单房间出DC设置 ;在d2server.ini中增加一行 ; DcItemRate=1000 ;1000表示每个key都是100%几率出DC ;100表示10% ;500表示50%, 其它类推 ;此时原有的全服务器出DC设置仍然起作用, 可将 ;ItemRangeMin和ItemRangeMax设置为极大的数字, 避免全服务器数量达到时所有房间出现DC ; ;2, 全服务器出DC设置 ;将DcItemRate设置为=0 ;即可关闭单房间出DC的可能性 ; ;3, 根据需要, 也可以让两种方案同时起作用 ; Enable DiabloClone Spawned only in the only game where the key sold. ; Also, all games in a server can spawn DCs when the original condition meet.(ItemRangeMin,ItemRangeMax,...) ; DcItemRate=1000 100% spawned DiabloClone in the only game ; DcItemRate=0 0% spawned DiabloClone in the only game DcItemRate=1000 ;是否显示“XX颗乔丹之石卖给商人”的消息 ShowSOJMessage=1 ;update interval in seconds UpdateInterval=10 ;Notes: even if DC spawns in non-hell difficulty, it can only drop USC in hell difficulty ;e.g: Difficulty=normal,nightmare,hell means spawn DC in any difficulty Difficulty=hell ;you will be happy when SpawnMinions set to non zero... ;如果你觉得很牛,可以设置一次K十个CD试试。。。 SpawnMinions=0 ItemDataFile=ItemConfig.dat ;World event trigger item config Item=Key ;Total items needed to trigger DC is: ;[ItemRangeMin, ItemRangeMax] + (ItemNormalGameFactor * NormalGames)/100 ;+ (ItemNormalPlayerFactor * NormalPlayers)/100 + ... ;NormalGame, NormalPlayers ... all are current dyanmic count on this server ItemRangeMin=1 ItemRangeMax=1 ItemNormalGameFactor=0 ItemNightmareGameFactor=0 ItemHellGameFactor=100 ItemNormalPlayerFactor=0 ItemNightmarePlayerFactor=0 ItemHellPlayerFactor=100