把终极武器给改出来了。
网络好像有问题,我上传的截图老是失败。不过,这些经过测试,可以无碍使用。
RULSEMO:
[KEYBLD]
UIName=Name:UltimaWeapon
Name=Ultimate Weapon
ProtectWithWall=no
TechLevel=10
Armor=wood_b
Prerequisite=SOVTECH,NACNST
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
SuperWeapon=IonStormSpecial
AIBuildThis=yes
Strength=1000
C4=no
Nominal=yes
Sight=6
Points=50
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=9
MinDebris=1;5
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRS10LG
Power=-10000
Powered=yes
VoiceSelect=EMPStationSelect
BaseNormal=yes
Adjacent=2
Cost=5000
ThreatPosed=0
DamageSmokeOffset=1500, 1055, 815
ProtectWithWall=yes
TogglePower=no
ImmuneToEMP=no
EligibileForAllyBuilding=yes
BuildTimeMultiplier=0.7
[IonStormSpecial]
UIName=Name:UltimaWeapon
Name=Ultimate Weapon
RechargeTime=12
IsPowered=true
Lightning.RadarOutageAffects=enemies
SW.AffectsHouse=enemies
Lightning.Bolts=LBOLT1,LBOLT2,LBOLT3
Lightning.CloudHeight=1200
Lightning.Clouds=LBOLT1,LBOLT2,LBOLT3
Light.Blue=0
Light.Red=75
Light.Green=75
Light.Ambient=100
Type=LightningStorm
Action=LightningStorm
SidebarPCX=ultiicon.pcx
ShowTimer=yes
DisableableFromShell=no
AIDefendAgainst=yes
Range=50
SW.Damage=2000
SW.Warhead=IonWH
LineMultiplier=2
SW.CreateRadarEvent=yes
Lightning.RadarOutageAffects=enemies
Message.FirerColor=yes
Lightning.RadarOutage=360
EVA.Ready=EVA_BattlePowerReady
SW.Inhibitors=FAINHI,FAINHIB,RACC,FAJAMM
Message.Launch=NAME:STORMACTIVE
Message.Abort=NAME:GREATTEMPESTNO
Message.Detected=NAME:STORMDETECT
[IonWH]
Wall=yes
Wood=yes
CellSpread=10
PercentAtMax=1
Verses=100%,100%,100%,100%,100%,100%,100%,180%,125%,100%,100%
Versus.garrison_c=20%
Versus.shipyard=150%
Versus.concrete_b=15%
Conventional=yes
Rocker=yes
InfDeath=5
AnimList=EXPLOSML
Bright=no
CombatLightSize=40%
ShakeXlo=80
ShakeXhi=80
ShakeYlo=80
ShakeYhi=80
DamageAirThreshold=-1
ARTMO:
[KEYBLD]
Image=KEYBLD
Remapable=yes
Normalized=no
Foundation=3x3
Height=6
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
CanHideThings=True
CanBeHidden=False
OccupyHeight=3
AddOccupy1=-2,-2
ActiveAnim=NATECH_A
ActiveAnimDamaged=DUMMY
ActiveAnimZAdjust=-200
ActiveAnimPowered=true
DamageFireOffset0=-27,37
DamageFireOffset1=24,25
DamageFireOffset2=5,-13
Buildup=NATECHCMK
ZShapePointMove=35,10
(该建筑就是3.0时“山地之王”模式里的末日审判装置,不过没有建筑动画。我目前使用的是拉丁同盟实验室的建筑动画来完成的建筑关联。)
网络好像有问题,我上传的截图老是失败。不过,这些经过测试,可以无碍使用。
RULSEMO:
[KEYBLD]
UIName=Name:UltimaWeapon
Name=Ultimate Weapon
ProtectWithWall=no
TechLevel=10
Armor=wood_b
Prerequisite=SOVTECH,NACNST
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
SuperWeapon=IonStormSpecial
AIBuildThis=yes
Strength=1000
C4=no
Nominal=yes
Sight=6
Points=50
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=9
MinDebris=1;5
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRS10LG
Power=-10000
Powered=yes
VoiceSelect=EMPStationSelect
BaseNormal=yes
Adjacent=2
Cost=5000
ThreatPosed=0
DamageSmokeOffset=1500, 1055, 815
ProtectWithWall=yes
TogglePower=no
ImmuneToEMP=no
EligibileForAllyBuilding=yes
BuildTimeMultiplier=0.7
[IonStormSpecial]
UIName=Name:UltimaWeapon
Name=Ultimate Weapon
RechargeTime=12
IsPowered=true
Lightning.RadarOutageAffects=enemies
SW.AffectsHouse=enemies
Lightning.Bolts=LBOLT1,LBOLT2,LBOLT3
Lightning.CloudHeight=1200
Lightning.Clouds=LBOLT1,LBOLT2,LBOLT3
Light.Blue=0
Light.Red=75
Light.Green=75
Light.Ambient=100
Type=LightningStorm
Action=LightningStorm
SidebarPCX=ultiicon.pcx
ShowTimer=yes
DisableableFromShell=no
AIDefendAgainst=yes
Range=50
SW.Damage=2000
SW.Warhead=IonWH
LineMultiplier=2
SW.CreateRadarEvent=yes
Lightning.RadarOutageAffects=enemies
Message.FirerColor=yes
Lightning.RadarOutage=360
EVA.Ready=EVA_BattlePowerReady
SW.Inhibitors=FAINHI,FAINHIB,RACC,FAJAMM
Message.Launch=NAME:STORMACTIVE
Message.Abort=NAME:GREATTEMPESTNO
Message.Detected=NAME:STORMDETECT
[IonWH]
Wall=yes
Wood=yes
CellSpread=10
PercentAtMax=1
Verses=100%,100%,100%,100%,100%,100%,100%,180%,125%,100%,100%
Versus.garrison_c=20%
Versus.shipyard=150%
Versus.concrete_b=15%
Conventional=yes
Rocker=yes
InfDeath=5
AnimList=EXPLOSML
Bright=no
CombatLightSize=40%
ShakeXlo=80
ShakeXhi=80
ShakeYlo=80
ShakeYhi=80
DamageAirThreshold=-1
ARTMO:
[KEYBLD]
Image=KEYBLD
Remapable=yes
Normalized=no
Foundation=3x3
Height=6
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
CanHideThings=True
CanBeHidden=False
OccupyHeight=3
AddOccupy1=-2,-2
ActiveAnim=NATECH_A
ActiveAnimDamaged=DUMMY
ActiveAnimZAdjust=-200
ActiveAnimPowered=true
DamageFireOffset0=-27,37
DamageFireOffset1=24,25
DamageFireOffset2=5,-13
Buildup=NATECHCMK
ZShapePointMove=35,10
(该建筑就是3.0时“山地之王”模式里的末日审判装置,不过没有建筑动画。我目前使用的是拉丁同盟实验室的建筑动画来完成的建筑关联。)