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游戏能播音效但不能播音乐,是驱动问题吗?

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电脑用,装了win95.
下了一个老游戏的DOSBOX傻瓜包。打开发现没有背景音乐。原以为是精装包,把背景音乐去了。实际上打开游戏目录里,是有的。
音效是wav文件,音乐是MP3文件。MP3点击播放不了,没有合适的播放程序。是因为这样才没有背景音乐的吗?还是因为其它问题,比方说声卡驱动不到位?


IP属地:广东1楼2019-11-10 00:37回复
    网上的参数注释看了点,按照仙剑的设置了一下,还是没用。
    [mixer
    # nosound: Enable silent mode, sound is still emulated though.
    # rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
    # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.# Possible values: 1024, 2048, 4096, 8192, 512, 256.# prebuffer: How many milliseconds of data to keep on top of the blocksize.
    nosound=false
    rate=44100blocksize=1024
    prebuffer=20
    [midi]
    # mpu401: Type of MPU-401 to emulate.
    # Possible values: intelligent, uart, none.# mididevice: Device that will receive the MIDI data from MPU-401.
    # Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
    # midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use
    .# See the README/Manual for more details.
    mpu401=intelligent
    mididevice=coremidi
    midiconfig=
    [sblaster]
    # sbtype: Type of Soundblaster to emulate. gb is Gameblaster
    # Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none.
    # sbbase: The IO address of the soundblaster.
    # Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
    # irq: The IRQ number of the soundblaster.
    # Possible values: 7, 5, 3, 9, 10, 11, 12.
    # dma: The DMA number of the soundblaster.
    # Possible values: 1, 5, 0, 3, 6, 7.
    # hdma: The High DMA number of the soundblaster.
    # Possible values: 1, 5, 0, 3, 6, 7.
    # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
    # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
    # Possible values: auto, cms, opl2, dualopl2, opl3, none.
    # oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well).# Possible values: default, compat, fast.
    # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).# Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000.
    sbtype=sb16
    sbbase=220
    irq=7
    dma=1
    hdma=5
    sbmixer=trueo
    plmode=auto
    oplemu=compat
    oplrate=44100


    IP属地:广东2楼2019-11-10 00:41
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