魔兽争霸吧 关注:1,004,508贴子:19,255,791
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王权没有永恒

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【转载】
暴雪社区经理关于War3王权版的跟新计划
原文链接:https://us.forums.blizzard.com/en/warcraft3/t/warcraft-iii-reforged-developer-update/18425
原文:
Hail War3 Players,
We’ve been following the **ions the past couple days and want to thank you for your feedback as well as your support. First off, we want to say we’re sorry to those of you who didn’t have the experience you wanted, and we’d like to share our plans for what’s coming next.
There were a few hours during launch day where we experienced server-load issues that impacted players’ ability to jump right in, but we were able to resolve those later in the day. Separate from that, we’ve seen community feedback about different aspects of Reforged that we wanted to take some time to address.
Before we go on: the team is excited that Warcraft III: Reforged is finally upon us and we’re fully committed to supporting the game for a long time to come. The next few patches and updates we’ll ** below are just part of our ongoing plans. This game is an integral part of the Blizzard DNA, with a team that loves Warcraft III, and we’re looking forward to pouring our hearts into Reforged and the Warcraft III community for the long term.
One of the concerns with Reforged that we’ve seen are the visuals when selecting Classic Mode. We’ve identified the bug causing the colors and shading to look different from the original Warcraft III, and we’re testing a fix that will be incorporated in a larger patch addressing this issue and others. We expect to release that late this week. The patch will also address many other known issues, such as fixing some portrait animations and audio bugs, implementing some UI fixes, and more. Please keep an eye out for the patch notes for a detailed list of all the bug fixes.
Another area of concern we’re seeing is regarding online features such as leaderboards and clans, which applies to all Warcraft III players, including those who haven’t purchased Reforged. At BlizzCon we talked a lot about how the team is actively working on standing up the back-end to ensure a smooth transition to this new MMR system, much like we did with StarCraft: Remastered. As with Remastered, these and other features will be included in a major patch for Reforged, which will also address the issue for players of the original game. We’ll share release plans as work progresses in the coming weeks—please be assured that the team is hard at work on standing these features up.
There are some individual concerns we’ve seen that we’re not currently planning to address and we wanted to give the community a heads-up. As of Version 1.30 of the original game, we saw very low usage of tournaments and of the Reign of Chaos ruleset, so we removed both in mid-2019 (in Version 1.31). Eliminating the maintenance for underused elements has helped us streamline our overall support of the game and focus on areas impacting the most players. That said, we do anticipate that players who prefer Reign of Chaos will find custom games with similar rulesets, which we hope will help satisfy that concern.
Related to that, as we talked about last year at BlizzCon, we did not want the in-game cutscenes to steer too far from the original game. We went a little deeper into the thought process behind that at the show, but the main takeaway is that the campaigns tell one of the classic stories in Warcraft history, and we want to preserve the true spirit of Warcraft III and allow players to relive these unforgettable moments as they were (albeit rebuilt with new animations and the higher fidelity art).
We know this update doesn’t address all questions, but we’re committed to the development and support of this game. We hope you’ll keep an eye out for this week’s patch and future updates and let us know what you think as we continue fine-tuning things. Until then, thank you as always for your support and passion for Warcraft III. We appreciate all your feedback and will continue to keep the Warcraft III community updated on everything we’re working on.
Sincerely,
The Warcraft III: Reforged Team
=====================================================
主要的翻译内容,转载于游民星空:
首个补丁将在本周晚些时候上线,将修复重制版色彩和阴影与原版不同的BUG,还将修复一些包括动画、音频、UI等BUG。此外暴雪所关注的是在线功能,比如排行榜和新的MMR系统,这些将包含在未来的补丁中。
此外,对于重制版中的过场动画与2018年暴雪嘉年华展示的大不相同的原因,暴雪表示是因为“我们不希望游戏中的过场动画与原版游戏相差太远”,“我们想保留《魔兽争霸3》的真正灵魂,让玩家们重温这些难忘时刻”。


IP属地:上海1楼2020-02-05 10:35回复
    色彩真能达到原版水平也算很好了,不过不认为他们能这么快解决。毕竟这个大问题几个月前的测试版就一直存在


    IP属地:福建来自Android客户端3楼2020-02-05 11:30
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      帝之搬运工


      IP属地:北京来自iPhone客户端4楼2020-02-05 12:08
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        毕竟要原汁原味嘛


        IP属地:湖北来自Android客户端5楼2020-02-05 16:44
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          别的不说,这么大的公司就省这点钱,先把汉化修正一下!把当年汉化的田建找回来!


          IP属地:上海来自Android客户端6楼2020-02-05 16:53
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            早一天更新,早一天省事。


            7楼2020-02-05 17:15
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              大帝qq是多少?我要加你讨论些事情


              IP属地:天津8楼2020-02-09 01:49
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