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【水】开发日志178

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必须得说翻译真辛苦敬佩一下仙女龙


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1楼2020-05-01 17:27
    赞美翻译庭


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    2楼2020-05-01 17:28
      Stellaris Dev Diary #178 - Federal improvements (UI and more!)
      群星开发日志第178号 - 联邦改进(UI及更多!)
      Hello everyone!
      各位好!
      Today’s dev diary will show you some of the improvements we’ve made to federations for the upcoming free update!
      今天的开发日志将向您展示一些我们在即将到来的免费更新中对联邦的改进!
      Federation Voting
      Since the release of Federations and the 2.7 update we’ve wanted to make some improvements to how voting in federations is handled. Most of the improvements are related to UI and better feedback, but there’s also been some changes to functionality.
      联邦选举
      自从联邦发售以及2.7更新以来,我们已经想对联邦内选举方法做一些改进。大部分改进相关于UI和更好的回馈,但也有功能性的改变。
      You are now able to use Favors to increase the acceptance chance for your AI-controlled federation members.
      你现在可以用人情(帮助)来提升你联邦的AI成员的同意几率。


      You are now able to use Favors to increase the acceptance chance for federation law proposals.
      你现在可以用人情来提升对联邦法提案的同意几率。



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      3楼2020-05-01 17:29
        We’ve also changed how AI acceptance works for federation laws, so that it is more transparent and more consistent with other features in the game. We look at the AI attitude a lot more now, and it will affect which laws the AI is attracted towards. For example, militaristic empires, or those with either Honorbound Warriors or Federation Builders personalities will be more likely to accept a higher fleet contribution law.
        我们也已经改进了AI赞成联邦法的机制,这样它与游戏中其他部分更加明确一致。我们现在对AI的态度考量了更多,并且它会影响AI倾向于那些法律。比如说,军国主义帝国,或者那些有“光荣武士”或“联邦创建者”任意一个性格的更可能会同意更高的舰队容量贡献法。
        Generally speaking, the best way for you to pass new federation laws is to get the Federation Cohesion to 90 or above, and then suggest a new law change.
        大概来说,你通过新联邦法的最好方法是让联邦凝聚力达到90以上,然后再提出新的法律改动。
        When it comes to suggesting changed, the AI will still not attempt to suggest changes very often, unless they are the federation president.
        当提议改动时,AI仍会很经常地尝试不建议变更,除非他们是联邦主席。


        The AI will generally not want to increase Centralization unless Cohesion is 90 or higher. Cohesion also directly affects the acceptance chance by a factor of x0.25 (100 cohesion equals +25 acceptance).
        AI通常会不想提高集权度,除非凝聚力是90及以上。凝聚力也以0.25的权重直接影响赞同几率(100凝聚力相当于+25赞同态度)


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        4楼2020-05-01 17:31
          The UI for voting on war declarations has received a face-lift. It’s now more clear which war goal is used, and you can see a summary of the target of the war, and which their allies are. This should hopefully make it easier for you to decide if you are in favor of the war or not.
          战争宣告的投票UI也已经改头换面。它现在更明确了哪些战争目标已被使用,并且你可以看到开战对象的简表以及它们的盟友是哪些。这预期应该可以让你更容易地决定你是否赞成开战。


          Whenever a federation law has been voted on, you will now get a pop-up that clearly informs you on what the results of the vote were, and how your federation allies voted.
          无论一条联邦法何时被表决,你现在会有一个弹出窗明确告知你投票结果如何,以及你的联邦盟友如何投票。


          We’ve also improved the feedback you get whenever your federation unlocks a new level.
          我们也已经提高了在你的联邦提至新等级时你获得的回馈。


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          5楼2020-05-01 17:31
            Joint Operations
            Something we wanted to do, but couldn’t do for 2.6 due to lack of time, was to add some more flavor events to federations. We had some cool ideas for things we wanted to try, and we’re very happy that we’ve been able to add some events for the upcoming 2.7 update.
            联合行动
            我们想做的,但是因为时间有限不能在2.6做的,是添加更多点的联邦特色事件。关于我们想尝试的东西,我们已经有了一些很酷的主意,并且我们很高兴我们可以为即将到来的2.7更新添加一些事件。
            Joint Operations are events to which each member of a federation can contribute, and the types of events will depend on your federation type.

            联合行动是一种联邦每个成员可以参与的事件,并且时间类型取决于你的联邦类型。Research Co-operatives have the chance to engage in a joint archaeological dig across their region of federated space. Galactic Unions and Research Co-operatives alike may also find themselves dealing with strange new stellar phenomena at their federation capitals. Hegemonies will have the option of a grand project to celebrate cultural uniformity – and to see who’s still willing to tow the line. Military Alliances can partake in a joint training exercise, while Trade Leagues may seek to improve their collective worth through harmonized logistics.

            研究联邦有机会加入联邦领地内的联合考古发掘。星联和研究联邦一样也有机会在他们的联邦首府参与应对新的奇异星际现象。霸权联邦将有选择来庆祝文化统一的伟大工程——并且看看谁仍(不)愿意服从(toe the line)。军事联盟可以参加联合演习,而贸易联盟可以谋求通过协调物流以提升贸易值。
            In all cases, collaboration will bolster cohesion within your federation – however members may sometimes be tempted by individual gains, and further challenges may arise if the federation does not act as one.
            在所有情况下,合作将加强你联邦内的凝聚力——尽管成员们有时可能被私利诱惑,并且挑战更大程度上可能因为联邦不能一致行动而增加。


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            6楼2020-05-01 17:32

              Origins
              A small change we’ve made, albeit probably a welcomed one, is to make it far less likely for the leader of a Common Ground or Hegemony start to be blocked off by their federation members. It’s very likely that they will have at least one open hyperlane to an unexplored star system.
              起源
              我们做了一个小改动,虽然可能是会受欢迎的那种,就是让星联或霸权联邦起源的领导者在开局更小可能被他们的联邦成员国堵路。很可能的是他们将有至少一条前往未探索星系的开放航线。
              ---
              That’s it for this week! Next week we’ll be back with some more information regarding the upcoming free update!
              本周就是这样!下周我们将带来更多关于即将到来的免费更新的消息!


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              7楼2020-05-01 17:33


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                来自Android客户端8楼2020-05-01 17:33
                  gkd


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                  来自Android客户端9楼2020-05-01 17:35
                    为啥你的这篇那么短,我的那篇长的要命


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                    来自Android客户端10楼2020-05-01 17:43
                      另外你尽然私吞日志,都不叫上我翻译


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                      来自Android客户端11楼2020-05-01 17:44
                        怎么,更新2.7了啥时候的事?


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                        来自Android客户端12楼2020-05-01 17:59