Updates to Dev Diary 191
We’ve explored some additional options regarding the resettlement system we outlined in Dev Diary 191, and after trying a few things, and have settled on some extensive modifications to the system.
All planets with sapient unemployed pops that are not locked down by migration controls will have a small chance every month of moving one to another planet within their empire that has jobs that they are willing and able to work, housing, and habitability of 40% or higher. This chance is increased if there are multiple unemployed pops that meet the criteria.
The system now prefers to move higher strata pops first, so rulers and specialists will move before workers, and this system also functions for gestalt empires. It will not relocate non-sapient robots. It will generally prefer to move pops to the planets with the most free jobs.
After some experimentation we’ve chosen to keep the Transit Hubs as Starbase Buildings that provide a system wide buff to the chance of auto-resettlement occurring. (Rather than being essential to have it occur in the first place.)
Doubles the chance the pops choose to resettle themselves.
Greater Than Ourselves has been rewritten to also massively increase this chance when the edict is active, with a +200% bonus.
We initially had these pops considering destinations available through Migration Pacts as well, but decided against keeping that since it introduced a new Migration Controls micromanagement element that we didn’t find desirable.
We’ve also done a minor update to the Authority bonuses that seemed a little bit weak.
Democracies now have a bonus encouraging their pops to seek their dreams, and Dictatorships have a bit of an easier time holding things together when they’re a bit overstretched.
One other little quality of life improvement that was just added is this filter on the colonization interface.
That’s probably long enough for today. We’re looking forward to your feedback on these as well.
Next week we'll talk about... [losing transmission]