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震惊!某强势武器竟然被削!


IP属地:加拿大1楼2017-05-11 00:30回复
    @luolin3960


    IP属地:加拿大2楼2017-05-11 00:31
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      Powers:
      All Damage Powers
      Raw damage upgrades increased by a cumulative 25-35% per power
      All Offensive Passive Lines
      Power damage upgrades increased by a cumulative 20% per line
      Power Combos
      Fixed an issue that caused combos in Gold and Silver difficulties to inflict incorrect base damage
      Increased base combo damage by approximately 60% in Bronze, 140% in Silver, and 200% in Gold.
      Increased the value of combo damage upgrades in all passives from +30% to +50%
      概括:技能和combo伤害增加


      IP属地:加拿大3楼2017-05-11 00:32
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        Combat Powers:
        Barricade
        Increased base duration from 12s to 13s
        Decreased Rank 4 duration bonus from 40% to 35%, although the end duration is still greater than before
        Increased Rank 5 buff from 20% to 30% power damage bonus
        Flak Cannon
        Increased base primary damage from 180 to 250
        Increased base power cell count from 2 to 4
        概括:防空炮大幅增强,掩体微调


        IP属地:加拿大4楼2017-05-11 00:33
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          不会是Vanquisher吧,好不容易刷到x。。。


          IP属地:广西5楼2017-05-11 00:33
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            角色多了个突锐渗透,不知道厉不厉害


            6楼2017-05-11 00:35
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              Tech Powers:
              Assault Turret
              Increased the Rank 5 flamethrower’s damage per second from 45 to 150, and burn damage over time from 22 to 35 damage per second
              Increased the Rank 2 health upgrade from +30% to +50%, and the Rank 4 health upgrade from +50% to +75%
              The power’s cooldown now triggers when the turret spawns, instead of when it is destroyed.
              Increased base bullet damage from 20 to 36
              The cooldown is now 30s, but can be reduced to 10s with the Rank 4 cooldown upgrade.
              Fixed a bug causing the Rank 6 cryo ammo to inflict no damage
              Incinerate
              Increased the base damage from 120 to 350
              Decreased the damage over time from 50 to 45 damage per second
              Overload
              Increased base uncharged damage from 150 to 200, and charged damage from 200 to 300
              Flamethrower
              Increased base damage from 220 to 240 damage per second
              Cryo Beam
              Increased base damage per second from 135 to 150
              Energy Drain
              Increased base damage from 160 to 175
              Shield Boost
              Increased base radius from 6m to 8m
              Increased support score generated by successfully giving another player shields from 10 to 20
              Invasion
              Improved Rank 4 infection radius and Rank 5 spread radius
              Remnant VI
              Increased base health from 500 to 800
              Increased Rank 2 health upgrade from 15% to 65%
              Improved Rank 4 health regeneration rate and delay
              Increased Rank 5 close-combat health upgrade from 120% to 200%
              Increased the Rank 6 missile damage from 90 to 450
              Decreased the Rank 6 missile cooldown from 10s to 5s
              Increased base beam damage from 70 to 100 damage per second
              Fixed issue where VI would occasionally get stuck
              VI will now teleport to player if its path is too complex
              概括:炮塔和VI,燃尽大幅增强,超载、汲取、入侵、回盾、喷火喷冰小幅增强


              IP属地:加拿大7楼2017-05-11 00:35
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                Biotic Powers:
                Pull
                Increased Rank 5’s crushing grip damage over time from 35 to 60 damage per second
                Throw
                Increased base damage from 225 to 240
                Shockwave
                Increased base damage from 225 to 245
                Singularity
                Decreased base cooldown from 24s to 20s
                Increased Rank 5 recharge rate bonus from +25% to +40%
                Backlash
                Increased base aegis health from 350 to 400
                Increased base reflection damage bonus from +180% to +200%
                Increased Rank 4 and Rank 5 bonuses
                Charge
                Increased base damage from 250 to 275
                Nova
                Increased base damage from 400 to 420
                Annihilation
                Increased the base cooldown penalty from 60% to 75%
                Decreased the Rank 4 radius bonus from 50% to 35%
                Damage and bonuses from different users will now stack on the same target
                Lance
                Slightly improved aim assist at longer ranges
                概括:异能伤害增加,湮灭领域被削!


                IP属地:加拿大8楼2017-05-11 00:36
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                  以下是激动人心的枪支调整


                  IP属地:加拿大10楼2017-05-11 00:38
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                    WeaponsAssault Rifles
                    Avenger
                    Increased damage from 35–47 to 39–50
                    Mattock
                    Increased damage from 50–63 to 90–113
                    Increased magazine size from 16 to 20
                    Zalkin
                    Increased damage from 60–76 to 79–99
                    Valkyrie
                    Increased damage from 86–99 to 164–190
                    Increased magazine size from 16 to 20
                    Increased total spare ammo from 128–160 to 140–175
                    Soned
                    Increased damage from 51–59 to 70–81
                    Improved rate-of-fire charge time from 1s to 0.5s
                    Improved accuracy when firing from the hip or firing blindly over barriers
                    Maximum accuracy while aiming down sights was slightly decreased; the accuracy penalty for firing was reduced.
                    PAW
                    Increased damage from 35–40 to 58–67
                    Halberd
                    Increased damage from 90–113 to 150–180
                    Pistols
                    Carnifex
                    Increased damage from 175–220 to 255–321
                    Hornet
                    Increased damage from 46–55 to 101–121
                    Sidewinder
                    Increased damage from 150–180 to 167–200
                    Hurricane
                    Increased damage from 49–57 to 65–75
                    Eagle
                    Increased damage from 69–80 to 96–111
                    Improved accuracy
                    Rozerad
                    Increased damage from 48–56 to 73-84
                    Increased rate of fire from 420–525 to 490–613
                    Improved rate-of-fire charge time from 2s to 1s
                    Improved accuracy
                    Ushior
                    Increased damage from 463–535 to 775–896
                    Increased magazine size from 1 to 2
                    Increased total ammo from 18–23 to 20–25
                    Reduced weight from 0.25–0.13 to 0.2–0.1
                    Charger
                    Accuracy slightly reduced
                    Shotguns
                    Katana
                    Increased damage per pellet from 46–61 to 64–85
                    Piranha
                    Increased damage per pellet from 54–62 to 59–68
                    Disciple
                    Increased damage per pellet from 60–76 to 79–99
                    Ruzad
                    Increased damage per pellet from 98–123 to 171–215
                    Crusader
                    Increased damage from 382–442 to 699–808
                    Bullet trails added to the slug
                    Hesh
                    Increased damage per pellet from 55–66 to 66–79
                    Scattershot
                    Increased damage per pellet from 46–55 to 66–79
                    Dhan
                    Increased damage from 595–688 to 850–983
                    Increased magazine size from 2 to 3
                    Increased total spare ammo from 20–25 to 21–26
                    Deals extra weak point damage
                    Venom
                    Increased damage from 290–348 to 352–422
                    The initial round will now explode on contact with a target and the fragments will travel faster and longer before they explode
                    Sniper Rifles
                    Vanquisher
                    Reduced damage from 675–810 to 600–720
                    Shadow
                    Increased damage from 38–46 to 85–102
                    Increased damage as the Shadow gets closer to overheating; weapon will overheat faster
                    Valiant
                    Increased damage from 463–535 to 550–636
                    Total spare ammo increased from 35–44 to 45–56
                    Naladen
                    Increased damage from 496–574 to 650–752
                    概括:万蝰蛇伤害小砍!暴风精准小砍!速射武器伤害大增!UShior巨幅增强!霰弹枪小幅增强!


                    IP属地:加拿大11楼2017-05-11 00:42
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                      怎么在游戏看技能说明跟这个补丁说明有些不一样的呢,比如超载的基础伤害,遗民VI的导弹伤害,火焰塔的伤害等等。


                      IP属地:重庆12楼2017-05-11 00:49
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                        EnemiesKett
                        Wraith
                        Reduced health by 20%
                        Chosen
                        Reduced health by 5%
                        Anointed
                        Reduced shields by 47%
                        Destined
                        Reduced shields by 67%
                        Fiend
                        Decreased the chance that a Fiend initiates a sync attack on Hardcore and Insanity difficulties in single-player and Silver and Gold difficulties in multiplayer
                        Ascendant
                        Cobra RPG can now damage the Ascendant after its Orb is destroyed; on Normal or Bronze difficulty, the Cobra RPG can kill the Ascendant in one shot
                        Increased effectiveness of powers and weapons that lack extra weak point damage against the Orb
                        Outlaws
                        Angaran Saboteur
                        Increased armor by 33%
                        Turian Anarchist
                        Increased armor by 33%
                        Increased weapon damage by 20%
                        Salarian Agent
                        Increased armor by 33%
                        Now fires more frequently
                        Asari Pariah
                        Increased armor by 33%
                        Increased weapon damage by 20%
                        Sharpshooter
                        Increased shields by 60%
                        Increased frequency of firing at targets in cover
                        Decreased aiming time against out-of-cover targets at higher difficulties
                        Decreased sniper rifle damage by 18%
                        [SP] Fixed a bug that caused Roekaar Sharpshooters to deal 75% more sniper rifle damage than intended
                        Krogan Berserker
                        Reduced armor by 20%
                        Hydra
                        Increased armor by 38%
                        Weak point health now scales per difficulty in proportion to base health, effectively making it harder to break the weak point on Hardcore and Insanity difficulties in single-player and on Silver and Gold difficulties in multiplayer
                        Bonus damage from destroying the weak point now also scales with health
                        Increased normal shot damage by 67%
                        Normal shot projectile speed doubled
                        概括:如之前直播说的,bioware增强了outlaw削了kett的血量,HYDRA更像一个boss了,cobra打泡泡法师能破盾后造成伤害了


                        IP属地:加拿大14楼2017-05-11 00:50
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                          最后
                          Matches / MissionsMatch Medals
                          Score required to achieve a Support Medal for Bronze, Silver, and Gold difficulties increased from 400/800/1,200 to 800/1,600/2,000
                          StoreItem Store
                          Added Experience Boosters to the Item Store
                          Equipment
                          Adaptive War Amp
                          Increased damage bonus from 15% to 30%
                          Engineering Kit
                          Increased damage bonus from 15% to 30%
                          Enhanced Munitions
                          Increased damage bonus from 15% to 30%
                          概括:辅助拿金牌变难了(莫名其妙),技能装备加成翻倍,商店卖经验加成卡!


                          IP属地:加拿大15楼2017-05-11 00:54
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                            另附单人更新内容传送门:http://blog.bioware.com/2017/05/09/mass-effect-andromeda-patch-1-06-notes/


                            IP属地:加拿大16楼2017-05-11 00:55
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